Lonnies Fishtank
This week I officially started development on Lonnies Fishtank! A Nintendogs inspired cozy game being developed under the team at Fish Head Games. I did various prep for starting development of the game including:
- Similar game research and marketability / potential
- UI Design and exploration using Vaporwave and Y20K inspired artstyles
- Setting up the GitHub repos and organization
In order to improve the maintainability and scalability of the game, I want to adopt practices that I attempted in my previous project, Primoridal. The key concepts I would like to apply include:
- The command pattern
- Behavior Trees
- Having a complete game flow as early as possible
User Interface
Fish Movements and Tank System
anticipated challenges
- fish colliding with eachother
- fish swiming around obstactles / tank decor
- fish chasing each other